Illustration Brief & Style Exploration
We agree on purpose, themes and reference styles, then test options so the final artwork matches your brand character.
- Style options
- Illustration brief
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Graphic Design & Creative Services
Our illustrators create original spot illustrations, hero art and consistent icon sets, delivered as scalable SVG and layered source files, so your product and marketing share one visual language.
What’s included
We create bespoke illustration and icon sets in a consistent style that gives your products and content a distinct look.
We agree on purpose, themes and reference styles, then test options so the final artwork matches your brand character.
We sketch compositions and characters for your approval, so changes happen early before detailed artwork starts.
We produce original illustrations for websites, apps, campaigns and print, with a consistent look across all pieces.
We design memorable characters with poses and expressions, giving your brand a friendly, recognisable face.
We craft pixel-aligned icon sets with one visual style, so your product interface and marketing feel unified.
We export scalable SVGs, PNGs and icon fonts, so developers can use the assets in web and mobile without rework.
We add new artwork over time and clearly document usage rights, so you can grow your library with confidence.
Need something specific?
Why Kramate
Drawings made new for you and kept in one style.
Instead of
pictures you see on rival sites
With Kramate
Each drawing is made new for you, so no other company is using it.
Instead of: buying a set in a style you dislike
With Kramate: We draw one sample first, so you approve the look before we create the rest.
Instead of: icon sets with mixed thickness and corners
With Kramate: We set one line thickness and corner style, and a second person checks every icon.
Instead of: paying again to use your own art
With Kramate: All artwork is yours with no extra licence fees, and we sign a privacy promise first.
Instead of: briefs that leave you stuck for words
With Kramate: Send us pictures you love, and we turn them into a clear style direction.
Our approach
We draw a style that is yours, then build the pictures and icons you need.
7 clear steps 7 deliverables you keep
We discuss where the artwork will appear and gather examples you like, to pin down a drawing style.
We draw quick pencil-style ideas and story panels, so the idea is settled before details are added.
We turn the chosen sketches into finished colour illustrations that match your brand palette.
If you need a character, we design its face, shape and poses so it can appear in many scenes.
We draw every icon on one shared grid with the same line weight and corners so the set looks unified.
We save the artwork as vector files plus web-ready versions, so it stays sharp at any size.
When you need more pieces later, we draw them in the same style and set clear terms of use.
Tools & technologies
Hand-drawn and vector tools that produce a consistent style across every asset.
Expert guide
Custom illustration and icon design gives a business a visual language that belongs to it alone: drawings, spot art, scenes and small symbols that look like they came from one hand, because they did. Stock art and generic icon packs are fast, but many other companies use them too.
This guide is built around the decisions that shape the outcome: how a style is defined, why icon sets are built on a grid, which file formats you actually need, and who legally owns the finished artwork.
It also covers accessibility, honest use of AI tools, trademark and copyright points in the USA, UK, Australia and Singapore, what drives cost, and how to brief a studio so the first round lands close to the target.
Illustration and icons look similar on a mood board but solve different problems. Illustration explains and sets a mood: a hero image, an empty-state scene, an onboarding sequence. Icons are functional symbols that must be understood instantly at small sizes: a navigation item, a status, a feature label.
A studio usually delivers one of three things:
For more than a handful of images over time, a system is usually the better investment, because future pieces match without recalling the original artist.
A style is not a mood. It is a set of rules specific enough that two different artists could produce matching work. Before drawing finished art, a good studio fixes the rules on a small set of test pieces.
| Decision | What gets fixed | Why it matters later |
|---|---|---|
| Shape language | Rounded or angular forms, how lifelike the proportions are | Sets personality and keeps characters and objects related |
| Line and fill | Outlined, flat-filled or textured; line weight rules | Determines how art survives shrinking |
| Palette | Primary, secondary and accent colors with usage limits | Keeps art tied to the brand and to accessible contrast |
| People and diversity | How figures, skin tones, clothing and abilities are drawn | Avoids stereotypes and lets audiences see themselves |
| Do and do-not examples | Approved and rejected sample pieces | Lets your team and other vendors stay on style |
Ask for three varied test subjects, such as a person, an object and an abstract concept, drawn in the proposed style. If all three feel like one family, the system will scale. The professional association AIGA (opens in a new tab) publishes design practice guidance useful when writing a brief.
Icons look simple because the discipline is invisible. Each symbol is drawn inside the same grid, with the same stroke weight, corner radius, and padding, so that a dozen different icons feel like one voice. Optical adjustments are made by hand, because a circle and a square of equal measured size do not look equal.
If icons will appear inside a mobile or desktop app, check the platform conventions. The Apple Human Interface Guidelines (opens in a new tab) explain how icon and symbol usage is expected to behave on Apple platforms, and designing within those expectations avoids rework late in a build. A shared component library in a design tool, as described in the Figma Help Center (opens in a new tab), lets designers reuse icons without re-exporting art. For teams building a full component library, see our design system development work.
Most disputes after delivery are about files, not art. The format decides whether developers and printers can use the work alone.
| Format | Best for | Watch out for |
|---|---|---|
| SVG | Web and app icons and illustrations that must stay sharp at any size; defined by the W3C SVG 2 specification (opens in a new tab) | Text must be converted to outlines or fonts supplied; very complex art can become heavy |
| PNG | Raster output with transparency for email, slides and social posts; defined by the W3C PNG specification (opens in a new tab) | Fixed resolution: export at the sizes you need, including high-density screens |
| PDF or EPS | Print production and archival vector masters | Check color mode: print work often needs a different color setup from screens |
| Native working file | Future edits by another designer (layered file in the studio’s tool) | Needs the right software and fonts; ask for it explicitly |
Ask for layered master files at the start. A studio that delivers only flattened images has effectively kept the artwork.
Artwork carries meaning, so it needs to be perceivable. Three habits cover most of the ground:
Generative image tools can speed up mood boards, composition sketches and rough variations. They are much weaker at what a brand system depends on: consistency across many images, clean editable vectors, and predictable behavior at tiny sizes.
The legal position is also less settled than many vendors admit. In the United States, the U.S. Copyright Office (opens in a new tab) has published guidance and reports on how human authorship applies to works that include AI-generated material, and protection depends on the human contribution. A business that wants to own and enforce its brand art should ask which tools were used and keep the human-drawn masters.
Copyright usually starts with the artist, not the client who paid. Commissioned work generally moves to you only through a written agreement that assigns the rights, so the contract matters more than the invoice. Confirm details with legal counsel.
If an illustration becomes part of a logo, mascot or packaging, consider trademark protection. In the US, marks are searched and registered through the national trademark office, so check availability first. Also check third-party elements such as stock components, fonts and openly licensed material. Open licenses differ in their attribution and commercial-use conditions, so read each one before you inherit a restriction without noticing.
These examples are illustrative scenarios, not Kramate results.
Illustration pricing varies widely because the work varies widely. A fair estimate for custom illustration and icon design rests on these factors:
Commercial models include a fixed price per defined set, hourly work for exploration, and a dedicated designer for continuous demand. A small paid pilot checks style fit before you commit to the full set.
For custom illustration and icon design, check these points before you sign:
A brief with audience, usage sizes, and references you like and dislike shortens the first round more than any other step.
Custom illustration and icon design work starts under an NDA before detailed discussions, followed by a free consultation and a detailed estimate within 24 hours. A dedicated project manager runs the engagement, posts daily updates on Slack or Teams, and holds a progress review at the end of each two-week round. All intellectual property is transferred to you, and the team works with four to six hours of overlap with US Eastern time and a full working day with the UK, Australia and Singapore. Fixed-price, dedicated-team and hourly options are available. See how our approach works in practice.
Related services include brand identity design, infographic design, UI/UX design and motion graphics, which can animate your illustration system.
Fix a grid, stroke weight, corner radius and padding first, then draw a pilot batch of the hardest concepts and test them at their real display sizes on light and dark backgrounds. Consistency comes from the rules, applied by hand with optical corrections, not from drawing quickly.
Usually SVG for screens, PNG exports for email and slides, and PDF or EPS for print, plus the layered working file for future edits. Request the masters at the start of the project, not as an afterthought at the end.
Not automatically you. The artist typically holds copyright until a written agreement assigns it. Make sure the contract transfers rights, covers the master files, and addresses moral rights where relevant. Kramate transfers all intellectual property to the client.
It depends on the country and on how much human authorship is involved. In the US, the Copyright Office looks at the human contribution, so purely generated art may not be protectable. Ask your studio which tools were used and confirm the position with legal counsel.
Stock is faster and cheaper for one-off needs. Custom is better when you need a recognizable identity, consistent assets across many touchpoints, or ownership you can enforce. Many businesses mix both.
Share the audience, where the art will appear, required sizes, brand colors and a few references you like and dislike. Describe the idea each piece must communicate, and name who approves the work. A clear brief shortens every later revision round.
FAQ
Cost follows the number of pieces, their level of detail, and the style. A simple icon set takes less time than detailed scene illustrations. Other factors include the need for animation-ready layers, how many revision rounds you expect, and whether we must develop a style first.
We start with a brief and reference gathering, then produce style tests or rough sketches. After you approve one direction, we finish the artwork and export the files. Timing depends on the number of pieces, approval speed, and whether a style has to be created from scratch.
You do. After payment, Kramate transfers ownership of the final illustrations and the editable source files, along with usage rights. We sign an NDA before discussing your project. Tell us early if you plan to resell, print on products or license the artwork, so the agreement is clear.
Yes. We study your logo, colours and any current visuals, then draw in a way that sits alongside them. If you have no defined style, we propose one and test it on a few pieces first. Icon sets are built on a shared grid so they look consistent.
Vector files such as SVG, AI or EPS are standard because they scale without losing quality. We also supply PNG exports at the sizes you need. For app or web use, we can prepare icon sets in the sizes and naming your developers expect.
Stock is faster to start with but other businesses may use the same artwork, and it rarely matches your brand exactly. Custom illustration is drawn for you, so it can show your product and ideas specifically. Stock suits one-off uses, while custom suits brands that want recognisable visuals over time.
Revision rounds are agreed at the start and are usually tied to stages, such as sketch and colour. Changes during sketch are easy. Changes after final linework cost more effort. Giving consolidated feedback from one person per round helps keep the project on course.
Common ones are vague briefs, mixing too many reference styles, and changing the direction late. Share your audience, where the art will appear and two or three style examples. Also say whether you need extra versions, like dark backgrounds, so the files are planned correctly.
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